
{"id":560,"date":"2010-03-02T12:23:34","date_gmt":"2010-03-02T11:23:34","guid":{"rendered":"http:\/\/www.geas.de\/?p=560"},"modified":"2010-11-12T12:29:11","modified_gmt":"2010-11-12T11:29:11","slug":"560","status":"publish","type":"post","link":"https:\/\/www.geas.de\/?p=560","title":{"rendered":"Meditation"},"content":{"rendered":"<p><strong>03\/02\/2010<\/strong><\/p>\n<p>Hello,<\/p>\n<p>We changed the meditation skill a bit and adjusted its effectiveness to the realities of the game. Here is what&#8217;s different now:<\/p>\n<p>+ You can no longer overhear what people are saying, but you will be notified that someone has said something.<br \/>\n+ You can no longer see who enters or leaves a room, but you will be informed that someone or something entered\/left.<br \/>\n+ Messages caused by someone else and which can be heard will be displayed as noise.<br \/>\n+ Messages caused by someone else and which can only be seen will no longer be displayed.<br \/>\n+ Messages caused by someone else and which involve touching you will be displayed entirely.<br \/>\n+ If someone else causes noise or enters\/leaves a room, there will be a chance (depending on your skill) of disturbing your meditation.<br \/>\n+ If someone touches you, your meditation will always be disturbed.<br \/>\n+ Before you recover fatigue\/mana\/health you will have to reach a meditative state of mind (you&#8217;ll get a message when you do).<br \/>\n+ The time between starting meditation and reaching a meditative state depends on your skill, how crowded your location is, and how much you were fighting within a certain amount of time prior to meditation.<\/p>\n<p>What has NOT changed:<\/p>\n<p>&#8211; Recovery rate of meditation is still as effective as it always was.<br \/>\n&#8211; There&#8217;s no armour\/encumbrance restriction.<br \/>\n&#8211; There&#8217;s no guild restriction or guild bonus.<\/p>\n<p>Naturally, with all those changes there might be a bug or two, or something might not be 100% balanced yet. If that&#8217;s the case, please report to me.<\/p>\n<p>Thanks!<\/p>\n<p>Abharsair<\/p>\n","protected":false},"excerpt":{"rendered":"<p>03\/02\/2010 Hello, We changed the meditation skill a bit and adjusted its effectiveness to the realities of the game. Here is what&#8217;s different now: + You can no longer overhear what people are saying, but you will be notified that someone has said something. + You can no longer see who enters or leaves a [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,4,1,6],"tags":[8,7,9],"class_list":["post-560","post","type-post","status-publish","format-standard","hentry","category-geas-mud","category-mud","category-geas-mud-news","category-online-games","tag-geas-mud","tag-mud","tag-online-games"],"_links":{"self":[{"href":"https:\/\/www.geas.de\/index.php?rest_route=\/wp\/v2\/posts\/560","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.geas.de\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.geas.de\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.geas.de\/index.php?rest_route=\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.geas.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=560"}],"version-history":[{"count":5,"href":"https:\/\/www.geas.de\/index.php?rest_route=\/wp\/v2\/posts\/560\/revisions"}],"predecessor-version":[{"id":568,"href":"https:\/\/www.geas.de\/index.php?rest_route=\/wp\/v2\/posts\/560\/revisions\/568"}],"wp:attachment":[{"href":"https:\/\/www.geas.de\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=560"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.geas.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=560"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.geas.de\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=560"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}