due to your feedback we applied another set of changes to the game, to ease fatigue and stamina issues for chars, with a special focus on newbies once again, but some changes affect everybody of course.
Here is a brief summary:
1.) We increased the overall fatigue/stamina maximum for young characters, small characters will generally tire and get out of breath a bit slower
2.) The recovery of fatigue and stamina has once again been increased (for all characters, younger ones should experience a stronger effect)
3.) Movement consumes a bit less fatigue and stamina (for all characters, younger ones should experience a stronger effect)
4.) The calculation of how much encumberance causes how much fatigue and stamina loss (all actions) has been changed
5.) Combat-specials cost a bit less fatigue now but a bit more stamina instead – which leads into shorter recovery phases after combat
All changes will be active within the next 2 hours (after reboot).
Please check those changes and leave your feedback in the forums!
Thank you in advance!